Petrov

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PATCHLIST 756

sábado, 9 de outubro de 2010

Check out the contents of version 756:

1. WAR OF TORRES

1) Procedures

- Only the Guild Master Dragon owner may declare the War of Torres. The War of the towers was changed to a great battle between Hekalot and Akelonia.

- Only the King can use item "Refusal of War."

2) Benefits of War

- Winner: Increase of 100 points Sapphira

- Taxes: As with previous versions, the winner gets 20% of taxes collected and the kingdom who has the most points wins Sapphira receives -10% (Total 10%) and the Kingdom which have fewer points Sapphira gets win +10% (Total 30%).

3) Percentage of DROP

- Percentage of DROP's kingdom will be different for each channel, according to the points of the same Sapphire. (No more percentages of DROP for citizenship).

4) Increase Point Sapphire

- Winner of the War of Torres: 100 points

- United KEFRI that Kill: 50 points.

* When a point of Sapphire increases, the opposite of the kingdom will decrease accordingly.

(Ex: Akelonia gains 100 points, and Hekalot loses 100 points.).

5) Changes in the War of Torres

- No points will be added to death (PK) to defeat another citizen.

- In case of this kingdom, if there is war in Torres, there may be the War of the Cities.

- After declaring the War of Torres, if you can not occupy the tower, the striker of Fame will be reduced by -100 (removed).
(But the tower is destroyed when the defender lost -50 points Guild Fame as the previous version.).


2. SYSTEM Guild Wars

This system has changed.

If your guild has more than 500 points of fame you can declare war.

- When you declare war or is challenged, it takes 10,000,000 in gold (the gold should be owned by the Leader of the Guild at the time of the announcement, otherwise the war will not be declared)

- In this new system, to kill an enemy during war, the character will gain +1 point of fame, dies if the CP increase, but no points will be lost in fame.

- About the new conditions of war using the command / fimguerra, it will end, the guild to finish it first, you lose 100 points of fame and the winner will earn those 100 points.


3. SELECTION OF CHALLENGING

Version 755:

Guilds are selected according to the value of GuildFame bet.

Version 756:

Selection Guilds challenging now based in the Kingdom and after Fame.

fama)">(United> fame)

Ex)

The United Red guild has Armia

United Red guild B (Fame 1000) Recorded.

United guild Blue C (500 fame) Recorded.

United Blue Guild D (700 fame) Recorded.

In this situation the Guild will be challenging the Guild D.


4. REVIEW OF SKILLS

1) Foema

1-1) 'Control Mana

- When using "Control Mana, mana current is reduced by 50%.

- After using the skill if you use another skill, will be added to consume 50% of mana.

1-2) 'Flash'

- The delay was changed from August 2 to 15 sengundos.

1-3) 'Renaissance'

- When using 'Renaissance', instead of Mana all, only an amount of Mana will be consumed.

2. Beastmaster

2-1) 'Ethereal Flames'

- The delay was changed from 30 seconds to 10 sengundos.

2-2) Learn the Eighth Elemental Skill strain, increase the attack of all skill line.

- After you have Beastmaster 'Holy Avenger', use "Ethereal Flames in a Foema and after business users as Skills Fury Gaia / Flaming Beast / Spirit Avenger / Sound Fairy will make the Foema has twice the expense of Mana .

2-3) Aura Bestial

- During a certain period of time the magic damage to all players within range of attack (3m X 3m) for 8 seconds. Foema who suffer the attack on Mana will be consumed twice.

3. Transknight

3-1) Chase:
- Lineage Lineage Trust changed to Magic Sword.

3-2) Double Blow
- Magic Sword Lineage Lineage changed to Trust.

3-3) After learning skill 8th Ice Storm, Chase Skill attributes increases.

3-4) Turnover of Fury
- Attack + 10

3-5) Fanaticism
- Attack + 120
* When used in the target receives a random Curse.

3-6) Destination: Attack + 250

3-7) Samaritan
- Skill will not disappear when using any other BUFF.

3-8) blow / Double Flaming Sword / Counter Attack / Frozen Blade / Attack of the Soul / Venomous Stab / Kill / Ice Storm
- Delay of the above skills was reduced by -1.
Death *: when using these skills, the target can not use magical abilities.

4. Huntress

4-1) Air Blade
- In a random percentage, proportionate to the physical damage, extra damage is added. (Force to harm) according to the 8th skill learned, the damage will increase.

4-2) Invisibility
- Removed the possibility that the character can move while attacking during invisibility.


5. STONE AMUNRA

- Target: Celestial or Heavenly Sub Lv 200

Idenpendentemente Sub or being in Heaven, only 200 Lev can do this.

And this character Sub or Heavenly will become Lv 1

Materials for combination:

Infernal Gate Input: item dropável the Infernal Gate

Nail KEFRI: dropável item in the field hunting KEFRI

Black Shadow Heart: the quest item dropável ice

Hair Beriel Amaldi: the quest item dropável ice

Heart Beriel Amaldi: the quest item dropável ice

Leaf Mandragora: dropável item in the desert

* The NPC "Dedekinto", you should combine the materials in order (Infernal Entrance Gate / Heart Black Shadow / Claw of KEFRI / Hair Beriel Amaldi / Beriel Amaldi Heart / Leaf Mandragora) (by composing the Stone Exp Amunla to be initialized) .

Skills Stone Amunra

- All start with +100 (is / int / de / con)

- 17% HP will be added

- Using the Dust Lac you can polish the stone to +11

- Each success will increase refining +1

- In case of failure:

+1 ~ +9: The value of the refinery will be reduced to +1

+10 ~ +11: The item will be destroyed


6. POINTS PVP

- In battles in wars fame points to be Acquired kill a character (in case of cease-fire, even while in PvP or PK, you will not get the point).


7. STABILIZERS Amager

1) Method of change must be made at the NPC Ehre in Erion.

2) Materials: Magic Seal 2 units and 2 packages of 10 Lac dust.

3) Product: 10 units of stabilizers.

4) Refining Method: Place the core you want to refine the inventory, and throw the stabilizer on the core, so the core gets +1 point in their refining.

5) Function: allows refining the core using the core refinadoe been successful in refining the mount, the mount will go up from Lv1 to Lv 3 randomly.

6) Each value is equivalent to refining certain mounts:

+1: Dragon smaller / Bear / Sabre Tooth

+2: Bareback Horse / Horse phantom / Light Horse

+3: Horse fitted / Andaluz

+4: Fenrir

+5: Unicorn / Pegasus / Unisus

+7: Fire Tiger

* Note:
- If you do not refine the core as the topic says 6, the item has no effect.
- If you use this core refined to ditch attempt may fail, and also to use this core in pairs convey the mount, one level could be reduced.


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